Monday, December 30, 2019

How Many Words Does Spanish Have

Theres little question that Spanish has fewer words than English  Ã¢â‚¬â€Ã‚  but does that matter? How Many Words Are in the Spanish Language? There is no way to give an exact answer about how many words a language has. Except perhaps in the case of some minor languages with very limited vocabulary or obsolete or artificial languages, there is no agreement among authorities about which words are a legitimate part of a language or how to count them. Furthermore, any living language is in a continual state of change. Both Spanish and English are continuing to add words  Ã¢â‚¬â€Ã‚  English primarily, through the addition of technology-related words and words related to popular culture, while Spanish expands in the same way and through the adoption of English words. Heres one way to compare the two languages vocabularies: Current editions of the Diccionario de la Real Academia Espaà ±ola (the Dictionary of the Royal Spanish Academy), the closest thing there is to an official list of Spanish vocabulary, has around 88,000 words. In addition, the Academys list of Americanismos (Americanisms) includes about 70,000 words used in one or more Spanish-speaking countries of Latin America. So to round things off, figure there are around 150,000 official Spanish words. In contrast, the Oxford English Dictionary has about 600,000 words, but that includes words that are no longer in use. It has full definitions of around 230,000 words. The makers of the dictionary estimate that when all is said and done, there are, at the very least, a quarter of a million distinct English words, excluding inflections, and words from technical and regional vocabulary not covered by the OED, or words not yet added to the published dictionary. There is one count that puts the English vocabulary at about 1 million words  Ã¢â‚¬â€Ã‚  but that count presumably includes words such as Latin species names (which are also used in Spanish), prefixed and suffixed words, jargon, foreign words of extremely limited English use, technical acronyms, and the like, making the gigantic count as much of a gimmick as anything else. All that said, it is probably fair to say that English has about twice as many words as does Spanish  Ã¢â‚¬â€Ã‚  assuming that the conjugated forms of verbs arent counted as separate words. Large college-level English dictionaries typically include around 200,000 words. Comparable Spanish dictionaries, on the other hand, typically have around 100,000 words. Latin Influx Expanded English One reason that English has a larger vocabulary is that it is a language with Germanic origins but tremendous Latin influence, an influence so great that sometimes English seems more like French than it does like Danish, another Germanic language. The merging of two streams of language into English is one reason why we have both the words late and tardy, words often interchangeable, while Spanish (at least as an adjective) in everyday use has the only tarde. The most similar influence that happened to Spanish was an infusion of Arabic vocabulary, but the influence of Arabic on Spanish isnt close to the influence of Latin on English. The fewer number of words in Spanish, however, doesnt mean that it cant be just as expressive as English; sometimes it is more so. One feature that Spanish has when compared to English is a flexible word order. Thus the distinction that is made in English between dark night and gloomy night might be made in Spanish by saying noche oscura and oscura noche, respectively. Spanish also has two verbs that are the rough equivalent of the English to be, and the choice of a verb can change the meaning (as perceived by English speakers) of other words in the sentence. Thus estoy enferma (I am sick) is not the same as soy enferma (I am sickly). Spanish also has verb forms, including a much-used subjunctive mood, that can provide nuances of meaning sometimes absent in English. Finally, Spanish speakers frequently use suffixes to provide shades of meaning. All living languages seem to have the ability to express what needs expressing. Where a word doesnt exist, speakers find a way to come up with one  Ã¢â‚¬â€Ã‚  whether by coining one, adapting an older word to new use, or importing one from another language. Thats no less true of Spanish than of English, so Spanishs smaller vocabulary shouldnt be seen as a sign that Spanish speakers are less able to say what needs saying. Sources Dictionary. Dictionary of the Royal Spanish Academy, 2019, Madrid.Dictionary. Lexico, 2019.How many words are there in the English language? Lexico, 2019.

Sunday, December 22, 2019

Recommendation Letter For Alicia Panganiban, The...

I am pleased to write a recommendation letter for Alicia Panganiban, the International Student Awardee for Academic Excellence and Display of Christian Character and Commitment. I have known Alicia for more than six years as my student in Church Ministry and Leadership Coaching courses. I came to know her very well when she was my intern, Summer of 2011, and hired her as my graduate assistant the following semester until her optional practical training which ended June, 2014. And then volunteered in my non-profit organization, Transformational Leadership Coaching, that provides Christian value base ambassadorial training to leaders who will become role models, solution providers, and key influencers in their respective communities. Alicia has consistently been an outstanding student, researcher, and leader both in and out the classroom. Her work ethic and energy is among the best from students I have interacted with over the last twenty-eight years in my faculty role. Amidst the rigorous requirements of her courses as full time student and the challenges of taking care of her family and working for three professors simultaneously she meets her deadline on time, delivers excellent work, makes no complains, and maintains a warm disposition. She has managed her family and work with devotion and tireless energy. I have never seen her overwhelmed, but always positive and passionate about her calling and day to day celebration of life and work. Alicia is focused andShow MoreRelatedRecommendation Letter For Alicia Panganiban896 Words   |  4 PagesTo the Graduate School Committee: I am pleased to write a recommendation letter for Alicia Panganiban, our International Student Awardee for Academic Excellence and Display of Christian Character and Commitment. I have known Alicia for more than six years as my student in both core and elective courses at a Master’s level. I came to know her very well when she was my intern in summer of 2011, and hired her as my graduate assistant the following semester until her optional practical training, which

Saturday, December 14, 2019

HRM Models Free Essays

This report is about human resource management. Betcherman et al. (1994) defined human resource into three aspects: organizational and job design, organizational culture, and personnel policies and techniques as to ensure that the workers full prospective or potential can be achieved. We will write a custom essay sample on HRM Models or any similar topic only for you Order Now According to Storey (2001:5) Human Resource management is defined as ‘a distinctive approach to employment management which seeks to achieve competitive advantage through the strategic deployment of a highly committed and capable workforce, using an integrated array of cultural, structural and personnel techniques. Marchington and Wilkinson, (2002) identified through research that people really do make the difference in human resource management. The truth behind this is that it’s supported on ‘high-commitment’ model which ensures that investing in people/human resource makes good business. This lay a foundation for the human resource professionals to make point that people really are their most important resources to the organization which now leads to work out how principals can be then turned into practice. This report will show how human resource works in sports industry and there will be critical examine on hard and soft model followed in the Bolton Wanderers case study and which model is more prevalent and successful in day to day operations and management activities. Human resource management is the most important department in any organisation to improve their knowledge and increase a good strategy towards employees. Mainbody According to Storey (1992) there are two ideal and essential models of Human resource management one is ‘hard’ also known as Michigan model and other one is ‘soft’, i. . , Harvard model. The hard model of human resource management highlights the term ‘resource’ which adopts a logical approach in the management of employees in which people are taken as financial factor where cost must be controlled. Whereas, the soft model accentuate ‘human’ and hence training and development is given more emphasis in this model on a closer look to ensure the employee development and that the employees are adopting the strategies and policies so that a high level of staff can be achieved who can deliver their skills and give a better turnover in the competitive environment. Bratton and Gold, 1999) Michigan Model Legge (1995) states that in hard model there is a trend to see employees as to be supervised and mastered following quantitative, intellectual and calculative approach to get ensured that the work force is expeditiously positioned to get the maximum advantage. It is concerned with the no of employees and whether every single person is meeting the goals of the organisation. (Fombrun et al. , 1984). While planning the policies one part of hard model; administration need to know what is the turnover rate and is based more on statistics rather than behavioural science of human being (employees) and is more appropriate in sports sector where pressure of work is much more. Furthermore Michigan model is the human resource cycle, which starts from development, move forward to selection, performance, and appraisal and than back to development or to Reward. Related to Bolton Wanderers football club case study The development of the football club is the important part, but at Bolton Wanderers, it was not a good situation, because those were posted financially and have a high debt burden. The reason was a newly formed football stadium, when in 1999 Sam Allardyce was appointed as manager with the premises to promote the club from First Division to Premier League and to establish there with given opportunity. Moreover Bolton Wanderers ensure that every member was feeling to be a part of Bolton ‘family’. Furthermore the heavy debt burden effected on selection highly, because they could not attract the best players with huge salary. Thereby they decided to expand their scouting network and academic facilities to afford their own youth to be selected for the first team and prepared to play in a high level. So that many players, who was playing in first team came from their own team. So the club was trying to gain the commitment and goals of the players. The purpose of managing the system of rewards within the organisation is to attract and retain the human resources the organisation needs to achieve its objectives. To retain the services of players and maintain a high level of performance it is necessary to increase their motivation, commitment and flexibility by a variety of means, including appropriate management style, competitive compensation package and supportive culture (Armstrong and Murlis, 1994). This way clubs align their player and organisational objectives while the reward management is highlighted. Rewards not only comprise of just wages or salaries, bonus, commission, profit sharing but also non-financial rewards like for e. g. opportunities for career development. McKenna and Beech, 2002) Bolton Wanderers offered pay and a reward package to players and coaching staff, which was one of the some lowest costs within the Premier League. In addition the high investment in sport science was made that the player should be fit and can play and also the performance should be good. This technique was attracting some outstanding players because through the operation of these technique was for them possible to expand their playing careers. In addition players could advertise themselves for best club due to good performance. According to Cowling and mailer (1998) appraisals are essential to get a brief idea about the course of information which constantly elucidates the purpose and aims in pursuit of mutually agreed target between managers and subordinates. There are contradiction like people who support limiting its use, argues that linking it to pay can demoralize attempts to provide genuine criticism and an emotion-free review of strengths and weakness while the others who do think that the pay should be linked to appraisals debate that it helps in motivation and the employee involvement. In the sports context, employees in those cases receive appraisal from the news-channel, radio, newspaper and public. The satisfaction of the public is very important so they try to receive a good appraisal, which sometimes are not possible. A 360-degree performance based feedback can be done to obtain a collective review of the individual’s performance. A 360 degree, also known as multi-ratter feedback, is an appraisal technique in which ratings from numerous people like peers, boss, customers, team members, staff and self is taken and then from that feedback appraisals are done for the individual. Stone, 1998) Harvard Model In soft model alternative approaches through which problems can be solved are followed. (Beer et al. , 1984). The organisation attempts to balance the needs of the employees with the organisational requirements. The feelings of the employees are kept in mind rather than just thinking them as a mode of earning profit. The employees consent is seen notably. Staff dedication towards work is increased when they are involved in decision making and job design process. Furthermore Harvard model is the human resource system, where employees influence on human resource flow, reward and work system. Related to Bolton Wanderers Football Club case study As we can find out in the Bolton Wanderers case study training and development has been focused; to understand and learn about the organisation, their policies and implement them in the right way. Training comes under the soft model of human resource management. Training basically means learning the skills that are required in the organisation which is generally structured by the policy makers in such a way that it will develop the individual for the required work. There are two types of learning- learning as acquisition in which qualifications and skills attained are from formal structured courses; and learning as participation in which learning takes place while participating within the set of fellow workers. (Bach, 2005) Moreover the players and coaching staff influence the work system, through the decision if the player or the coach will work with each other. In Bolton Wanderers was the operation that the player from the youth has not any chance to choose the coach, because the still need a chance to play in first team and think afterwards to move to another club if there is any offer. Furthermore the reward is influenced by players to deliver a good performance, e. g. Bolton Wanderers was playing in season 2004-5 since 4 Years in Premier League and they also was attend in UEFA cup. Human resource flow conduced to motivated players from other players or coach. It is a high impact of employee staff such as coaching staff and players. Due to it increase the team work and every one is for each other there. Talking about hard model and soft model in the report, when we apply hard model which just focuses on placing skilled people required for the organisations objectives. Application of this model to the Bolton Wanderers which aims at reducing the costs ultimately leading to control and decrease the debt by following feedback method tells us that even when its important, applying Hard model does help in this case, as skills are required, rather than production. Finding right applicant for the right job is necessary rather than getting them in the job. Right recognition of an applicant is also very important as it saves the time for another recruitment it turns fail and thus, adds up to another cost in the accounts of an organization. Millmore et al. 2007) Conclusion To conclude the report it is better understood and observed that the applications of different models, practices and strategies have different implications depending on which industry we analyse the working and performance of the employees. Industries like banking or financial sectors have different set of rules to handle their employees inclining more on hard models of human resource mana gement. Where the sport industry also being success oriented centring the employees through their performance is inclined towards hard models. How to cite HRM Models, Papers

Thursday, December 5, 2019

Theories and Models of Parametric Design †MyAssignmenthelp.com

Question: Discuss about the Theories and Models of Parametric Design. Answer: Introduction Design Thinking is the technique utilized by the designers in order to solve complex problems and thus find some desirable solution for the clients. There is a mindset of a design thinking where the focus is on the solution and not on the problems. The key concept is to evaluate a clear cross reflective evidencing from the blog, critically reflecting the knowledge and personal development from the experiences of Design Thinking and Entrepreneurial activities (Filatro, Cavalcanti Muckenberger, 2017). Supporting the literature an action plan that the address key where development is required along with identified weaknesses and strengths. In the first week the workshop of the learning outcome was on the Design IT where Dr. Shameem Ali has guided us throughout the course outline. Introduction of the course coordinators and thus provide a significant way to contact the teaching team. As I have learnt the basic concept of Entrepreneurial activities. It is initially the enterprising human actions that pursuits the value of generation, by the creation and expansion of the activities in related to economy. This is done by the identification and exploration new processes, products or markets. Thus, there are several different scales associated by the Design IT, Entrepreneurs who start a new venture basically start an SME (Small and Medium-sized Enterprise)like the small enterprise in business has less than 20 employees and the medium enterprise has more than 20 but less than 200 employees (Furman, 2016). I have done some design like the wallet, VCR and Hand drill. The main aim of this design was to teach the designs can be d one according to the required changes. According to the Academic Definition of Stevenson and Jarillo Entrepreneurship is the process by which individuals pursue opportunities without regard to resources they currently control, Venture Capitalist by Fred Wilson explains Entrepreneurship is the art of turning an idea into a business. I have also learnt the concept of Innovation which is the process to discover something new, not only ideas, production but also creating a culture to embrace risks, moving back to better ideas, creating social change and improvement to societyand learn from the mistakes. There are several aspects of innovation: Incremental, Platform, Component and Discontinuous. The four-main spaces of innovation are: Product, Process, Position and Paradigm (Glen, Suciu Baughn, 2014). Design Processes On Week 2, I have learned about the major difference between engineering and design. Engineering is has very narrow aspect that sticks to the solution only and focuses on the area of research. Whereas the design has no limits and gives a massive are of thinking. Different person may have different perspective about the design process (Geissdoerfer, Bocken Hultink, 2016). The designer may see the matter in a complex way while looking at the model at systematic manner in the sequence of Define, Ideate, Test, Empathize and Prototype. The process of design thinking has stages: The first stage is Empathize that allows a gain to an emphatic understanding of the problem to be solved. There is an involvement of consultants to experts, engaging, observing and empathizing in this stage for others to share their experiences. The second stage is the Define where every information that has been collected in the empathize stage. The third stage is Ideate, where the designers get ready to start ge nerating new ideas. The fourth stage is Prototype where the designer team experiments the design with some other groups outside the designing team. The main aim of the experiment is to identify the best solution for each problem. In the end of this experiment the team either accepts or improves or rejects the design. And finally, in the last stage Test the designs get rechecked and thus identify solution during the phase of prototype (Goldschmidt Rodgers, 2013). In Week 3, I have learned the relationship between the quality and the price of the design. Here, the greater the price gets, better quality of product. There was a scope of learning the Perception map that plot the price of the product and quality in 2D charts. This helps in understanding the concept of the quality of the product and thus of the price as well. There is a requirement in the central focus of design thinking as well as the preference and needs. One exceptionally fascinating thing I learn in class is the rationale of thinking which tells what + how=desired (Huq et al., 2017). It is said that in most issue, no less than one variable is absent. In any case, when more than one variable is missing, the intricacy of issue is high. In the Week 4, I have learned about 1) Problem solving vs Problem finding, 2) Creativity and ideation exercises, 3) Brainstorming as DT tool, 4) Problem finding through spotting the obvious 5) Visualisation as a DT tool. DT iteratively moves through 4 mental states: Divergent thinking (develops alternatives to the current reality; create choices), Convergent thinking (sort options; make choices), Analysis (break down patterns) and Synthesis (re-assemble the patterns). In configuration considering, finding an issue which is expected isn't the real issue (Johansson?Skldberg, Woodilla, etinkaya, 2013). It is the issue which can be explained by the method for advancement. DT instrument used to take care of the issue in various conduct. For evaluation 2 we need to think of an issue which can be fathomed by development (by utilizing DT strategies, conceptualizing). Additionally, today I have experienced a few expressions that stop imagination for an illustration "I'm not saying you're wro ng but" It implies that in each circumstance we tend to make a few reasons which stop us to think innovative (Koh et al., 2015). We must thoroughly consider of box, need to conceptualize our brains with perfect individuals, challenge, mentality, sympathy, help and development. I have understood by the workshop that there are some rules of the Brainstorming rules like: Dont judge but say yes and Go for quantity. When contemplating things that disappoint, pester you or make you miserable, Attempt to see the 'self-evident' and discover answers for it and Utilize the exercises in the following couple of workshops (Leroux et al., 2016). Journey mapping, Value chain and Value Mapping On week 5 workshop I have learned the Journey mapping, Value chain and Value Mapping, along with the introduction to the research. Journal Mapping as I have understood is a graphical portrayal of client encounter which they had utilize administration or item. It can tell the shopper encounter and by this figure of encounters can be anticipated. Additionally, model of new thoughts can be gotten. Whereas the Value chain empowers each office to include an incentive in item (Levick-Parkin Hanson, 2015). Each movement to item includes an incentive in item which is offered to purchaser. Every movement has its own cost. From the item crude material provider to the last item, every stage increases the value of item. This additional esteem has fetched on organization which is then pass on to buyer with included some overall revenues.Graphic representation of customer experience as they interact with the product-/service-provider. To establish CURRENT experience;To visualise IDEAL/POSSIBLE ex periences; andto visualise PROTOTYPE of new ideas, Assess existing experiences through the customers eyes. Assess the ideas potential for value creation. This is about idea generation, not evaluation. Portrays the classes of exercises inside an association that when consolidated make an item or administration. Empowers the investigation of associations regarding sets of exercises, May demonstrate industry overwhelming rationale, Encourages the determination (ID) of skills and assets (capacities), which would then be able to be additionally analysed to check whether they can offer maintainable upper hand, Each arrangement of exercises includes esteem (or if nothing else SHOULD include esteem) to the offering, as saw by clients and Each set additionally includes costs. On the week 6, I have learned the Research approaches, data types, data sources, Ethics. Designing an ethical project: Interviewing and observing, Co-creation and brief introduction on data analysis. As I have learned there are two sources of data collection: Primary data collection and secondary data collection. Essential information source gives immediate or firsthand confirmation of an occasion, protest, individual, or masterpiece. Essential source incorporates verifiable and authoritative archives, onlooker accounts, and aftereffects of trial, factual information, bits of exploratory writing, sound and video recording, addresses, and craftsmanship objects. Auxiliary sources portray, examine, translate, remark upon, dissect, assess, outline, and process essential sources. Optional source materials can be articles in daily papers or prevalent magazines, book or film audits, or articles found in insightful diaries that talk about or assess another person's unique research. Meetings for Design Thinking are continuing in precise way. It begins by presenting yourself and your venture. While conduction meet keep away from negative inquiry, endeavor to ask in positive way. Outward appearance, motions, manner of speaking, body development, laugher, noteworthy delays, and so forth are where consideration should be paid. Information investigation is a procedure of review, purifying, changing and displaying information with goal of bringing helpful data, proposing conclusions, and supporting basic leadership. Information examination has numerous aspects and methodologies. Likewise separated from above theme we had additionally have exchange of our next gathering appraisal with the teacher. Design Prototypes The week 7 class layout was investigation of information and idea improvement, Assumption testing, quick prototyping. Investigation of information is a mind-boggling process in which substantial measure of information inspected and to place them in comparative classification. This procedure has a few stages which incorporates analyze, ordering, arranging and testing or recombining the confirmation (Oxman, 2017). The reason for this undertaking is to influence acquainted with the information or data, to distinguish its arrangement and have conclusion on it. Presumption testing is critical in DT. It is something like making inquiries yourself that will customer esteem a specific element of new item or administrations since maker esteem it. It is likewise like shopper will esteem this because the engineer group love the idea. Suppositions' trying has five stages. Fourth step is to distinguish information to test the most significant suppositions. Furthermore, last advance is to investig ate information because especially the refuting finding. Fast Prototyping is snappy and unpleasant show of idea (Plattner, Meinel Leifer, 2014). The reason this idea is to practical, testable models previously creating expansive measure of cash, time and vitality to building up the genuine article. Rule of quick model is to fabricate model economically, consider models to impart. Later fast prototyping is more refined with more subtle elements and highlights and perhaps 3D plan. Advantages if fast prototyping are representation of considerations, little venture, empowers the early distinguishing proof of blemishes and regions of change. Learning Launch, Real Launch and Launch Readiness plan And in the last 8 weeks, I have learned Learning Launch, Real Launch and Launch Readiness plan (Nobeoka Kimura, 2016). Learning launch dispatch depends on model and it is fast and economical. The point of this occasion is to learn not to extend offers. Learning dispatch is acquainted in open market with make feel to the customer. Additionally, makers must be open for input. While nothing new is about investigation in gathering room, revealing a completed item, accomplishing flawlessness and creating financials. A portion of the inquiries must be responded in due order regarding fruitful learning dispatch, for example, item or administrations endeavoring to accomplish, suspicions which will be tried amid dispatch, measurements which will gauge the achievement of your presumptions being tried and budgetary capital necessities does the learning dispatch have. It should construct and look after force. Genuine dispatch requires watchful arranging (Mootee 2013). It likewise expects ventur e to build up the answer for a dispatch arrange, to elevate the item to the market, to make a greater and more appropriate improvement group and to discover effective providers and deals areas. Dispatch Readiness design is like dispatch design, go-to advertise plan, or showcasing plan. The Design thinking models in business or any other innovation sectors sets out to define the tactics of an enterprise creating, delivering and capturing market values (Mitchell Esmann, 2016). The model is a basic structure that has been created to initial a complex problem and make it easier to renovate the problem or make a development from some innovative aspect. This is mainly done for the betterment of the work process or for the development of the society. Design Thinking Tools There are 10 major Design Thinking tools that are used to identify and execute opportunities for innovation and growth (Miller, 2017). These tools include: Visualization Journey mapping Value chain analysis Mind mapping Rapid concept development Assumption testing Rapid prototyping Customer co-creation Learning launches Storytelling Therefore this Design Thinking Process has been divided into five stages: Empathize, Define, Ideate, Prototype and Test. The first stage in the process is to learn about the audience from whom the request has been received, second is redefining and focusing on the question based on the insights a from the empathy stage, third is coming up with creative ideas and brainstorming solutions, Fourth is building up a representation of more than one idea and also merging up other ideas and lastly in the fifth stage is returning to the initial stage and user group to test the ideas and get a feedback accordingly. Team work Experiences In Assessment 1 I have done an Individual Assignment where we were asked to Design a Poster according to the modules that has already been conducted. In the poster I have shown the primary concept of the Design Thinking along with the quotes, the various stages of DT, the benefits of using Design Thinking and the reference from where I got the clear idea of the basic concepts of Design Thinking. I have quoted the statement of Razzouk in the poster where it has been described that design thinking is basically described as analytic and creative process that may engage a person in various opportunities to experiment, create and prototype. I understood that the design thinking quite complex in the initial stage of the process but gets more understandable while reaching to the end. Design Thinking has its effectiveness over the solving complex problem which has not been defined properly at the initial stage. This is done by re-framing the issues in a human-centric way by the help of some group discussion that commonly helps in reproducing brainstorming ideas, prototype and thus are been execute and tested as there are five stages by which the design thinking process has to undergo to initiate an effective idea for the society. I have done the second assessment onDesign of An Android Application for Promoting Creative Skills for 8-16 Year Olds. This was a group project that includes Design Thinking by identifying problems with traditional learning process, Newly undertaken activities, processes in design thinking, different design thinking tools, the tools that are much appropriate for the project requirement and finally displays the expect outcome of the module. In this assessment we have shown that the Design Thinking process helps the app developer to provide wider opportunities and innovative ideas to the user. Advanced technologies are using in every field, but after analyzing the current status of education, it has been found that the traditional learning and teaching approach is facing major issues due to lack of usage of technology throughout. Further explaining the tools. In DT and how these can be used for the betterment of the project work. Application level security verification and Enterprise s ecurity API are two recommendations for planning the app security. Conclusion Thus, from the above blogs I concluded that the idea of Design Thinking could be applied across diverse disciplines. From the law and educational to ICT fields, the principles of design thinking and empowers a professional for approaching the problem statements. Design thinking primary concept on analyzing and synthesizing has made some great heights. The total flow of designed thinking has five categories which are Empathize or Understand, Define, Ideate, Prototype and Test or Verify. Design Thinking along with coming up with innovative solution also helps to address the accurate issue that are faced by the customer and thus targets the total customers requirement in the best possible path. References Filatro, A., Cavalcanti, C. C., Muckenberger, E. (2017). Design Thinking and Online Education. Furman, W. (2016). Teaching with Design Thinking. Geissdoerfer, M., Bocken, N. M., Hultink, E. J. (2016). Design thinking to enhance the sustainable business modelling processA workshop based on a value mapping process. Journal of Cleaner Production, 135, 1218-1232. Glen, R., Suciu, C., Baughn, C. (2014). The need for design thinking in business schools. Academy of Management Learning Education, 13(4), 653-667. Goldschmidt, G., Rodgers, P. A. (2013). The design thinking approaches of three different groups of designers based on self-reports. Design Studies, 34(4), 454-471. Huq, A., Huq, A., Gilbert, D., Gilbert, D. (2017). All the worldsa stage: transforming entrepreneurship education through design thinking.Education+ Training,59(2), 155-170. Johansson?Skldberg, U., Woodilla, J., etinkaya, M. (2013). Design thinking: past, present and possible futures. Creativity and Innovation Management, 22(2), 121-146. Koh, J. H. L., Chai, C. S., Benjamin, W., Hong, H. Y. (2015). Technological Pedagogical Content Knowledge (TPACK) and design thinking: A framework to support ICT lesson design for 21st century learning. The Asia-Pacific Education Researcher, 24(3), 535-543. Leroux, E., Wagner, E., Boughan, M., Wagner, A. (2016). 292 Exploring the Role of Simulation in Design Thinking: Redesigning the Emergency Medicine Patient Experience Through a Simulated 12-Bed Treatment Area. Annals of Emergency Medicine, 68(4), S114. Levick-Parkin, M., Hanson, M. (2015). Design thinking together: how to share the designerlyway of looking at things in order to co-create insights relevant to research participants. Liedtka, J. (2014). Innovative ways companies are using design thinking. Strategy Leadership, 42(2), 40-45. Miller, P. N. (2017). IS DESIGN THINKING THE NEW LIBERAL ARTS?. The Evolution of Liberal Arts in the Global Age, 167. Mitchell, D., Esmann, M. (2016). TAKING DESIGN THINKING TO EAST, WEST, AND SOUTHERN AFRICA. Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms, 67. Mootee, I. (2013). Design thinking for strategic innovation: What they can't teach you at business or design school. John Wiley Sons. Nobeoka, K., Kimura, M. (2016, September). Art thinking beyond design thinking Mazda design: Car as art. In Management of Engineering and Technology (PICMET), 2016 Portland International Conference on (pp. 2499-2514). IEEE. Oxman, R. (2017). Thinking difference: Theories and models of parametric design thinking. Design Studies, 52, 4-39. Plattner, H., Meinel, C., Leifer, L. (Eds.). (2014). Design Thinking Research: Building Innovators. Springer. Seidel, V. P., Fixson, S. K. (2013). Adopting design thinking in novice multidisciplinary teams: The application and limits of design methods and reflexive practices. Journal of Product Innovation Management, 30(S1), 19-33.